using System;
namespace Minecraft.Model
{
	/// <summary>
	/// 
	/// </summary>
	public partial class FriendModel
	{
		/// <summary>
		/// 
		/// </summary>
		public FriendModel()
		{
			PlayerId = 0;
			FriendId = 0;
			AddTime = new DateTimeOffset(new DateTime(1900, 1, 1));
		}
		/// <summary>
		/// 玩家Id
		/// </summary>
		public int PlayerId;
		/// <summary>
		/// 好友Id
		/// </summary>
		public int FriendId;
		/// <summary>
		/// 添加时间
		/// </summary>
		public DateTimeOffset AddTime;
	}
}
